This past week Ryan and I have made a lot of progress on the high-level Spirits story. We compiled a list of major events that needed to happen between the start of the game and the final boss, and literally sticky noted them all around the room. The work we did is reflected in a document we put on Dropbox.
The story is very clean right now, but there are parts of it that need a lot more flushing out. One of the biggest problems we are having is trying to integrate adult forms of the characters into the game. We do think it would be awesome for the player to feel the progression of the adventure by giving them adult character art, so this is something we want to integrate. Here are a few things we have decided... or vetoed:
- We do not want adult character art to be tacked on. "Hey Caden! You lost a lot of your hair moving from one screen to the next."
- We do not want a "9 years later" to appear on the screen. There is absolutely no point.
- We are not against time-travel, but it should be done right. Time-travel is not a theme in Spirits. I personally would like to avoid the complications of it.
Does anyone have any ideas on this?
Also, Jenni, Ryan, and I all met in person for the first time yesterday. I think it was great for some of our team to meet, and I want to try to do this as often as possible.
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